s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Psychic Reading | 0 | 0 | 2 | 1 | -1 | 1 standard action | 0 | V | 0 | yes | 0 | 1 | 0 | -1 | 0 | 0 | 0 | bard 2, inquisitor 2, medium 1, mesmerist 1, occultist 1, psychic 1, sorcerer/wizard 2, spiritualist 1 | Occult Adventures | 0 | Read surface thoughts to learn information about a subject. | 0 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | -1 | You are able to read a person's surface thoughts and take cues from the person's appearance, body language, and manner of speech to infer a great deal of information about the person, even if that person is in disguise (including polymorph effects). When casting the spell, attempt a DC 20 Sense Motive check with a bonus equal to your caster level. A successful skill check reveals to you one of the following pieces of information of your choice, plus one additional piece of information for every 5 points by which your check result exceeds 20: age, alignment, class†, feats†, gender, native language, place of origin, race or ethnicity, racial traits†, religion, sexual orientation, or training in a Craft, Perform, or Profession skill. For items marked with a cross (†), if the target has more than one of these features, each one you discover counts as a piece of information. There's a 70% chance that all information you receive is correct. This roll is made secretly. Otherwise, on a roll of 71-80, you receive one false piece of information, on a roll of 81-90 you receive two, and on a roll of 91-100 you receive three. You can't get more false information than the total number of pieces of information you discover. | 0 | 0 | one humanoid creature | 0 | 0 | 1 round | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Psychic Reading School divination; Level bard 2, inquisitor 2, medium 1, mesmerist 1, occultist 1, psychic 1, sorcerer/wizard 2, spiritualist 1CASTINGCasting Time 1 standard actionComponents VEFFECTRange close (25 ft. + 5 ft./2 levels)Targets one humanoid creatureDuration 1 roundSaving Throw none; Spell Resistance yesDESCRIPTIONYou are able to read a person's surface thoughts and take cues from the person's appearance, body language, and manner of speech to infer a great deal of information about the person, even if that person is in disguise (including polymorph effects). When casting the spell, attempt a DC 20 Sense Motive check with a bonus equal to your caster level. A successful skill check reveals to you one of the following pieces of information of your choice, plus one additional piece of information for every 5 points by which your check result exceeds 20: age, alignment, class†, feats†, gender, native language, place of origin, race or ethnicity, racial traits†, religion, sexual orientation, or training in a Craft, Perform, or Profession skill. For items marked with a cross (†), if the target has more than one of these features, each one you discover counts as a piece of information. There's a 70% chance that all information you receive is correct. This roll is made secretly. Otherwise, on a roll of 71-80, you receive one false piece of information, on a roll of 81-90 you receive two, and on a roll of 91-100 you receive three. You can't get more false information than the total number of pieces of information you discover. | NULL | -1 | 0 | 0 | 2 | 0 | 2 | 1 | -1 | divination | -1 | 0 | 0 | -1 | -1 | 0 | 2 | 0 | 0 | -1 | 2 | -1 | 0 | -1 | -1 | -1 | NULL | none | 0 | 1 | 0 | 0 | You are able to read a person's surface thoughts and take cues from the person's appearance, body language, and manner of speech to infer a great deal of information about the person, even if that person is in disguise (including polymorph effects). When casting the spell, attempt a DC 20 Sense Motive check with a bonus equal to your caster level. A successful skill check reveals to you one of the following pieces of information of your choice, plus one additional piece of information for every 5 points by which your check result exceeds 20: age, alignment, class†, feats†, gender, native language, place of origin, race or ethnicity, racial traits†, religion, sexual orientation, or training in a Craft, Perform, or Profession skill. For items marked with a cross (†), if the target has more than one of these features, each one you discover counts as a piece of information. There's a 70% chance that all information you receive is correct. This roll is made secretly. Otherwise, on a roll of 71-80, you receive one false piece of information, on a roll of 81-90 you receive two, and on a roll of 91-100 you receive three. You can't get more false information than the total number of pieces of information you discover. | 0 | -1 | 0 |
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