s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Blood Rage | 0 | 0 | mind-affecting | -1 | -1 | -1 | 1 standard action | 0 | V, S, M (a drop of blood from each creature to be affected) | 0 | yes (harmless) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | adept 3, bard 2, cleric/oracle 3, sorcerer/wizard 3 | Orcs of Golarion | 0 | 1 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | The targets of this spell become angrier as they fight, the pain of their wounds fueling their strength. An affected creature gains a cumulative +2 morale bonus to Strength and a cumulative -1 penalty to AC for every 5 points of damage it takes (maximum +10 Strength, -5 AC) for the duration of the spell. These bonuses last until the spell expires or the target falls unconscious. | 0 | 0 | one willing living creature per 2 levels, no two of which may be more than 30 ft. apart | compulsion | 0 | 0 | 1 round/level | -1 | 0 | -1 | close (25 ft. + 5 ft./level) | Blood Rage School enchantment (compulsion) [mind-affecting]; Level adept 3, bard 2, cleric/oracle 3, sorcerer/wizard 3CASTINGCasting Time 1 standard actionComponents V, S, M (a drop of blood from each creature to be affected)EFFECTRange close (25 ft. + 5 ft./level)Targets one willing living creature per 2 levels, no two of which may be more than 30 ft. apartDuration 1 round/levelSaving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONThe targets of this spell become angrier as they fight, the pain of their wounds fueling their strength. An affected creature gains a cumulative +2 morale bonus to Strength and a cumulative -1 penalty to AC for every 5 points of damage it takes (maximum +10 Strength, -5 AC) for the duration of the spell. These bonuses last until the spell expires or the target falls unconscious. | NULL | -1 | 0 | 0 | 3 | 0 | 3 | -1 | -1 | enchantment | -1 | 0 | 0 | 3 | -1 | 0 | 2 | 0 | 0 | -1 | 3 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless) | 0 | -1 | 0 | 0 | The targets of this spell become angrier as they fight, the pain of their wounds fueling their strength. An affected creature gains a cumulative +2 morale bonus to Strength and a cumulative -1 penalty to AC for every 5 points of damage it takes (maximum +10 Strength, -5 AC) for the duration of the spell. These bonuses last until the spell expires or the target falls unconscious. | 0 | 3 | 0 |
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