s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Champion's Bout | 0 | 0 | mind-affecting | -1 | -1 | -1 | 1 round | 0 | V, S | 0 | yes (see text) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | bard 3, cleric/oracle 3, mesmerist 3 | Inner Sea Races | 0 | 0 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | You allow two chosen champions to fight without interference. The two creatures must be willing in order for the spell to work. After you cast this spell, any creature attempting to aid or hinder either of the two targets in any way must succeed at a Will save or lose its action instead (spell resistance applies). A creature that fails its Will save against champion's bout cannot attempt to interfere again. If a creature successfully interferes with the bout, the spell ends immediately. | 0 | 0 | two creatures | compulsion | 0 | 0 | 1 round/level | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Champion's Bout School enchantment (compulsion) [mind-affecting]; Level bard 3, cleric/oracle 3, mesmerist 3CASTINGCasting Time 1 roundComponents V, SEFFECTRange medium (100 ft. + 10 ft./level)Targets two creaturesDuration 1 round/levelSaving Throw Will negates (see text); Spell Resistance yes (see text)DESCRIPTIONYou allow two chosen champions to fight without interference. The two creatures must be willing in order for the spell to work. After you cast this spell, any creature attempting to aid or hinder either of the two targets in any way must succeed at a Will save or lose its action instead (spell resistance applies). A creature that fails its Will save against champion's bout cannot attempt to interfere again. If a creature successfully interferes with the bout, the spell ends immediately. | NULL | -1 | 0 | 0 | 3 | 0 | -1 | 3 | -1 | enchantment | -1 | 0 | 0 | 3 | -1 | 0 | 3 | 0 | 0 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates (see text) | 0 | -1 | 0 | 0 | You allow two chosen champions to fight without interference. The two creatures must be willing in order for the spell to work. After you cast this spell, any creature attempting to aid or hinder either of the two targets in any way must succeed at a Will save or lose its action instead (spell resistance applies). A creature that fails its Will save against champion's bout cannot attempt to interfere again. If a creature successfully interferes with the bout, the spell ends immediately. | 0 | 3 | 0 |
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