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0Control Summoned Creature00mind-affecting-1-1-11 standard action0V, S0yes040-1Boundaries (10)000bard 3, cleric/oracle 4, sorcerer/wizard 4, summoner/unchained summoner 3, occultist 3, psychic 4, mesmerist 3Ultimate Magic0Direct a summoned monster as if you had summoned it.0103-110003You seize control of a summoned creature by disrupting the bond between it and the caster who summoned it. If the creature fails its save, you may command it as if you had summoned it. The original caster can attempt to regain control of the creature as a standard action by making an opposed Spellcraft check against you. When your spell ends, control reverts to the original summoner. If the summoning spell ends before this spell ends, the remaining duration of this spell is lost.00one summoned creaturecompulsion001 round/level-103close (25 ft. + 5 ft./2 levels)

Control Summoned Creature

School enchantment (compulsion) [mind-affecting]; Level bard 3, cleric/oracle 4, sorcerer/wizard 4, summoner/unchained summoner 3, occultist 3, psychic 4, mesmerist 3

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one summoned creature
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You seize control of a summoned creature by disrupting the bond between it and the caster who summoned it. If the creature fails its save, you may command it as if you had summoned it. The original caster can attempt to regain control of the creature as a standard action by making an opposed Spellcraft check against you. When your spell ends, control reverts to the original summoner/unchained summoner 3. If the summoning spell ends before this spell ends, the remaining duration of this spell is lost.

Control Summoned Creature-1004043-1enchantment-1004-10300-14-11-1-1-1NULLWill negates0-100

You seize control of a summoned creature by disrupting the bond between it and the caster who summoned it. If the creature fails its save, you may command it as if you had summoned it. The original caster can attempt to regain control of the creature as a standard action by making an opposed Spellcraft check against you. When your spell ends, control reverts to the original summoner. If the summoning spell ends before this spell ends, the remaining duration of this spell is lost.

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