s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Daze | 0 | 0 | mind-affecting | 0 | 0 | -1 | 1 standard action | 0 | V, S, M (a pinch of wool or similar substance) | 0 | yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | bard 0, sorcerer/wizard 0, witch 0, summoner/unchained summoner 0, inquisitor 0, magus 0, shaman 0, occultist 0, psychic 0, mesmerist 0, spiritualist 0, medium 0 | PFRPG Core | 0 | Humanoid creature of 4 HD or less loses next action. | 1 | 1 | 0 | 0 | -1 | 1 | 0 | 0 | 0 | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute. | 0 | 0 | one humanoid creature of 4 HD or less | compulsion | 0 | 0 | 1 round | -1 | 0 | 0 | close (25 ft. + 5 ft./2 levels) | Daze School enchantment (compulsion) [mind-affecting]; Level bard 0, sorcerer/wizard 0, summoner/unchained summoner 0, witch 0, inquisitor 0Casting Time 1 standard actionComponents V, S, M (a pinch of wool or similar substance)Range close (25 ft. + 5 ft./2 levels)Targets one humanoid creature of 4 HD or lessDuration 1 roundSaving Throw Will negates; Spell Resistance yesThis spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute. | Daze | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | 0 | 0 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | 0 | 0 | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute. | 0 | -1 | 0 |
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