s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Deep Slumber | 0 | 0 | mind-affecting | -1 | -1 | -1 | 1 round | 0 | V, S, M (fine sand, rose petals, or a live cricket) | 0 | yes | 0 | 3 | 0 | -1 | 0 | 0 | 0 | bard 3, sorcerer/wizard 3, witch 3, shaman 3, occultist 3, psychic 3, mesmerist 3 | one or more living creatures within a 10-ft.-radius burst | PFRPG Core | 1 | Puts 10 HD of creatures to sleep. | 1 | 1 | 0 | 3 | -1 | 1 | 0 | 0 | 0 | -1 | This spell functions like sleep, except that it affects 10 HD of targets. | 0 | 0 | compulsion | 0 | 0 | 1 min./level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Deep Slumber School enchantment (compulsion) [mind-affecting]; Level bard 3, sorcerer/wizard 3, witch 3, shaman 3, occultist 3, psychic 3, mesmerist 3CASTINGCasting Time 1 roundComponents V, S, M (fine sand, rose petals, or a live cricket)EFFECTRange close (25 ft. + 5 ft./2 levels)Area one or more living creatures within a 10-ft.-radius burstDuration 1 min./levelSaving Throw Will negates; Spell Resistance yesDESCRIPTIONThis spell functions like sleep, except that it affects 10 HD of targets. Mythic: This spell works like mythic sleep, except that it affects up to 20 Hit Dice of creatures. Alternatively, you may target one creature rather than an area, increasing the duration to 1 hour per level.Augmented (5th): If you expend two uses of mythic power, creatures affected by the spell can be awakened only by mythic effects. If you're 5th tier and expend three uses of mythic power, the duration increases to 10 years per tier. If you're 5th tier and expend four uses of mythic power, the spell has both augmented effects. Creatures sleeping for years because of this spell age and breathe as normal, but don't need to eat or drink while the spell lasts. | Deep Slumber | 3 | 0 | 0 | 3 | 0 | 3 | This spell works like mythic sleep, except that it affects up to 20 Hit Dice of creatures. Alternatively, you may target one creature rather than an area, increasing the duration to 1 hour per level. | 3 | -1 | Dreamspun (7), Fey (7) | enchantment | -1 | Augmented (5th): If you expend two uses of mythic power, creatures affected by the spell can be awakened only by mythic effects. If you're 5th tier and expend three uses of mythic power, the duration increases to 10 years per tier. If you're 5th tier and expend four uses of mythic power, the spell has both augmented effects. Creatures sleeping for years because of this spell age and breathe as normal, but don't need to eat or drink while the spell lasts. | 0 | 0 | -1 | -1 | 0 | 3 | 0 | 0 | -1 | 3 | 3 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | -1 | 0 | 0 | This spell functions like sleep, except that it affects 10 HD of targets. | 0 | -1 | 0 |
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