s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Hideous Laughter | 0 | 0 | mind-affecting | -1 | 2 | -1 | 1 standard action | 0 | V, S, M (tiny fruit tarts and a feather) | 0 | yes | 0 | 2 | 0 | -1 | Insanity (4) | 0 | 0 | 0 | bard 1, sorcerer/wizard 2, psychic 2, mesmerist 1, medium 2 | PFRPG Core | 0 | Subject loses actions for 1 round/ level. | 1 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature's next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration. A creature with an Intelligence score of 2 or lower is not affected. A creature whose type is different from the caster's receives a +4 bonus on its saving throw, because humor doesn't "translate" well. | 0 | 0 | one creature; see text | compulsion | 0 | 0 | 1 round/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Hideous Laughter School enchantment (compulsion) [mind-affecting]; Level bard 1, sorcerer/wizard 2, psychic 2, mesmerist 1, medium 2CASTINGCasting Time 1 standard actionComponents V, S, M (tiny fruit tarts and a feather)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one creature; see textDuration 1 round/levelSaving Throw Will negates; Spell Resistance yesDESCRIPTIONThis spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature's next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration. A creature with an Intelligence score of 2 or lower is not affected. A creature whose type is different from the caster's receives a +4 bonus on its saving throw, because humor doesn't "translate" well. | Hideous Laughter | -1 | 0 | 0 | 2 | 0 | 2 | 1 | -1 | Fey (5), Maestro (5) | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 1 | 0 | 0 | -1 | 2 | -1 | 1 | -1 | -1 | -1 | NULL | Revelry (2), Whimsy (1) | Will negates | 0 | -1 | 0 | 0 | This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature's next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration. A creature with an Intelligence score of 2 or lower is not affected. A creature whose type is different from the caster's receives a +4 bonus on its saving throw, because humor doesn't "translate" well. | 0 | -1 | 0 |
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