s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Hollow Heroism, Greater | 0 | 0 | mind-affecting, ruse | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | 7 | 0 | -1 | 0 | 0 | 0 | bard 6, psychic 7, sorcerer/wizard 7, witch 7 | Ultimate Intrigue | 0 | Provide a greater heroism effect that you can reverse at any time. | 0 | 1 | 0 | -1 | -1 | 1 | 0 | 1 | 0 | -1 | This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a -4 penalty on attack rolls, saving throws, and skill checks until the spell's duration ends (no save), increasing to a -8 penalty against fear effects. Additionally, she takes damage equal to your caster level when you reverse the spell. Attempts to identify greater hollow heroism with a skill check incorrectly identify it as greater heroism (see the ruse descriptor on page 192). | 0 | 0 | creature touched | compulsion | 0 | 0 | 1 minute/level (D) | -1 | 0 | -1 | touch | Hollow Heroism, Greater School enchantment (compulsion) [mind-affecting, ruse]; Level bard 6, psychic 7, sorcerer/wizard 7, witch 7CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets creature touchedDuration 1 minute/level (D)Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONThis spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a -4 penalty on attack rolls, saving throws, and skill checks until the spell's duration ends (no save), increasing to a -8 penalty against fear effects. Additionally, she takes damage equal to your caster level when you reverse the spell. Attempts to identify greater hollow heroism with a skill check incorrectly identify it as greater heroism (see the ruse descriptor on page 192). | NULL | -1 | 0 | 0 | 7 | 0 | 7 | -1 | -1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 6 | 0 | 0 | -1 | 7 | 7 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless) | 0 | -1 | 0 | 1 | This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a -4 penalty on attack rolls, saving throws, and skill checks until the spell's duration ends (no save), increasing to a -8 penalty against fear effects. Additionally, she takes damage equal to your caster level when you reverse the spell. Attempts to identify greater hollow heroism with a skill check incorrectly identify it as greater heroism (see the ruse descriptor on page 192). | 0 | -1 | 0 |
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