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0Lost Legacy00curseUM, mind-affecting6-1-11 standard action0V, S, DF/F (a holy symbol of a dead or forgotten deity, or flag of a fallen or forgotten nation)1yes070-1000bard 6, cleric/oracle 7, inquisitor 6, occultist 6, psychic 7, sorcerer/wizard 7, witch 6Magic Tactics Toolbox00106-11000-1You inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target. The target cannot attempt a Diplomacy (or wild empathy or similar ability) check to improve the attitude of other creatures. Any creature that normally has an attitude of friendly or helpful toward the target must succeed at a Will save at the spell's normal saving throw DC each time it interacts with the target, or its attitude becomes indifferent. Once this curse is removed, creatures coming back into contact with the target regain their pleasant memories of it. If their attitudes toward the target have not been reduced from indifferent, their original attitudes are restored.00creature touched00permanent-10-1touch

Lost Legacy

School enchantment [curseUM, mind-affecting]; Level bard 6, cleric/oracle 7, inquisitor 6, occultist 6, psychic 7, sorcerer/wizard 7, witch 6

CASTING

Casting Time 1 standard action
Components V, S, DF/F (a holy symbol of a dead or forgotten deity, or flag of a fallen or forgotten nation)

EFFECT

Range touch
Targets creature touched
Duration permanent
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target. The target cannot attempt a Diplomacy (or wild empathy or similar ability) check to improve the attitude of other creatures. Any creature that normally has an attitude of friendly or helpful toward the target must succeed at a Will save at the spell's normal saving throw DC each time it interacts with the target, or its attitude becomes indifferent. Once this curse is removed, creatures coming back into contact with the target regain their pleasant memories of it. If their attitudes toward the target have not been reduced from indifferent, their original attitudes are restored.

NULL-100707-1-1enchantment-1007-10600-1761-1-1-1NULLWill negates0-100

You inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target. The target cannot attempt a Diplomacy (or wild empathy or similar ability) check to improve the attitude of other creatures. Any creature that normally has an attitude of friendly or helpful toward the target must succeed at a Will save at the spell's normal saving throw DC each time it interacts with the target, or its attitude becomes indifferent. Once this curse is removed, creatures coming back into contact with the target regain their pleasant memories of it. If their attitudes toward the target have not been reduced from indifferent, their original attitudes are restored.

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