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0Make Lost00mind-affecting-1-111 round0V, S0yes0-10-1000bard 2, druid 2, ranger 1Inner Sea Monster Codex0010-1-11000-1You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424).00one creature/level, no two of which can be more than 30 ft. apartcompulsion00instantaneous-10-1close (25 ft. + 5 ft./2 levels)

Make Lost

School enchantment (compulsion) [mind-affecting]; Level bard 2, druid 2, ranger 1

CASTING

Casting Time 1 round
Components V, S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one creature/level, no two of which can be more than 30 ft. apart
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424).

NULL-10020-1-11enchantment-100-1-102002-1-11-1-1-1NULLWill negates0-100

You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424).

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