s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Make Lost | 0 | 0 | mind-affecting | -1 | -1 | 1 | 1 round | 0 | V, S | 0 | yes | 0 | -1 | 0 | -1 | 0 | 0 | 0 | bard 2, druid 2, ranger 1 | Inner Sea Monster Codex | 0 | 0 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424). | 0 | 0 | one creature/level, no two of which can be more than 30 ft. apart | compulsion | 0 | 0 | instantaneous | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Make Lost School enchantment (compulsion) [mind-affecting]; Level bard 2, druid 2, ranger 1CASTINGCasting Time 1 roundComponents V, SEFFECTRange close (25 ft. + 5 ft./2 levels)Targets one creature/level, no two of which can be more than 30 ft. apartDuration instantaneousSaving Throw Will negates; Spell Resistance yesDESCRIPTIONYou strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424). | NULL | -1 | 0 | 0 | 2 | 0 | -1 | -1 | 1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 2 | 0 | 0 | 2 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | -1 | 0 | 0 | You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424). | 0 | -1 | 0 |
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