s_emotions_names_chaotics_evils_descriptors_inquisitors_mediums_rangers_casting_times_sonics_componentss_divine_focuss_spell_resistences_pains_psychics_airs_effects_maguss_patrons_acids_electricitys_shapeables_spell_levels_areas_sources_haunt_statisticss_mythics_short_descriptions_materials_verbals_diseases_occultists_adepts_mind_affectings_fears_ruses_shadows_summoners_descriptions_forces_earths_targetss_subschools_costly_componentss_language_dependents_durations_alchemists_focuss_summoner_unchaineds_ranges_full_texts_linktexts_shamans_deaths_lights_SLA_Levels_meditatives_wizs_mythic_texts_mesmerists_hunters_bloodlines_schools_bloodragers_augmenteds_fires_poisons_oracles_antipaladins_draconics_deitys_bards_waters_darknesss_druids_sors_witchs_somatics_paladins_skalds_investigators_material_costss_domains_saving_throws_goods_spiritualists_colds_dismissibles_description_formateds_curses_clerics_lawful
0Moment of Greatness00mind-affecting-1-1-11 standard action0V, S, M/DF (rabbit fur)1yes (harmless)010-1000bard 1, cleric/oracle 1, sorcerer/wizard 1, psychic 1Ultimate Combat0Doubles a morale bonus.110-1-11000-1Each creature affected by this spell is given the potential for greater success and glory. If the affected creature is benefiting from a morale bonus of any type, it can double that morale bonus on one roll or check, before making the roll. Once an affected creature uses this spell's effect, the spell is discharged for that subject.00The caster and allies within a 50-ft. burst centered on the castercompulsion001 minute/level or until discharged-10-150 ft.

Moment of Greatness

School enchantment (compulsion) [mind-affecting]; Level bard 1, cleric/oracle 1, sorcerer/wizard 1, psychic 1

CASTING

Casting Time 1 standard action
Components V, S, M/DF (rabbit fur)

EFFECT

Range 50 ft.
Targets The caster and allies within a 50-ft. burst centered on the caster
Duration 1 minute/level or until discharged
Saving Throw none; Spell Resistance yes (harmless)

DESCRIPTION

Each creature affected by this spell is given the potential for greater success and glory. If the affected creature is benefiting from a morale bonus of any type, it can double that morale bonus on one roll or check, before making the roll. Once an affected creature uses this spell's effect, the spell is discharged for that subject.

Moment of Greatness-100101-1-1Imperious (3)enchantment-1001-10100-11-11-1-1-1NULLnone0-100

Each creature affected by this spell is given the potential for greater success and glory. If the affected creature is benefiting from a morale bonus of any type, it can double that morale bonus on one roll or check, before making the roll. Once an affected creature uses this spell's effect, the spell is discharged for that subject.

010