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1Rage00mind-affecting, emotion-1-1-11 standard action0V, S0yes030-1000bard 2, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, witch 3, alchemist 3, summoner/unchained summoner 3, witch 3, bloodrager 3, psychic 3, mesmerist 2PFRPG Core0Gives +2 to Str and Con, +1 on Will saves, -2 to AC.010-1-110003Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.00one willing living creature per three levels, no two of which may be more than 30 ft. apartcompulsion00concentration + 1 round/level303medium (100 ft. + 10 ft./level)

Rage

School enchantment (compulsion) [mind-affecting, emotion]; Level bard 2, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, witch 3, alchemist 3, summoner/unchained summoner 3, witch 3, bloodrager 3, psychic 3, mesmerist 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Targets one willing living creature per three levels, no two of which may be more than 30 ft. apart
Duration concentration + 1 round/level (D)
Saving Throw none; Spell Resistance yes

DESCRIPTION

Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.

Rage-1003032-1Abyssal (7), Boreal (5), Orc (7)enchantment300-1-10200-1331-1-1-1NULLDemon (3), Destruction (3), Ferocity (3), Madness (3)none0-101

Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.

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