s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Reveal Secrets | 0 | 0 | language-dependent, mind-affecting | 1 | -1 | -1 | 1 standard action | 0 | V, S, M (a drop of alcoholic liquid) | 0 | yes | 0 | 1 | 0 | -1 | 0 | 0 | 0 | bard 1, inquisitor 1, mesmerist 1, psychic 1, sorcerer/wizard 1, witch 1 | Inner Sea Temples | 0 | 1 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer. This can concern a person, place, or thing (such as a town's mayor, the ring worn by a traveling merchant, or the bridge spanning a nearby river) or an easily distinguished event (such as a historic battle or a recent rash of disappearances). If the target knows a secret about the topic (information it believes isn't common knowledge and which it would not normally tell you), it states it has a secret. The target doesn't mention anything about the secret and doesn't remember telling you it has a secret. If the target succeeds at its saving throw, it isn't compelled to reveal whether it knows a secret and is aware that you asked. | 0 | 0 | creature touched | compulsion | 0 | 1 | 1 round | -1 | 0 | -1 | touch | Reveal Secrets School enchantment (compulsion) [language-dependent, mind-affecting]; Level bard 1, inquisitor 1, mesmerist 1, psychic 1, sorcerer/wizard 1, witch 1CASTINGCasting Time 1 standard actionComponents V, S, M (a drop of alcoholic liquid)EFFECTRange touchTargets creature touchedDuration 1 roundSaving Throw Will negates; Spell Resistance yesDESCRIPTIONWhen you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer. This can concern a person, place, or thing (such as a town's mayor, the ring worn by a traveling merchant, or the bridge spanning a nearby river) or an easily distinguished event (such as a historic battle or a recent rash of disappearances). If the target knows a secret about the topic (information it believes isn't common knowledge and which it would not normally tell you), it states it has a secret. The target doesn't mention anything about the secret and doesn't remember telling you it has a secret. If the target succeeds at its saving throw, it isn't compelled to reveal whether it knows a secret and is aware that you asked. | NULL | -1 | 0 | 0 | 1 | 0 | 1 | 1 | -1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 1 | 0 | 0 | -1 | 1 | 1 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | -1 | 0 | 0 | When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer. This can concern a person, place, or thing (such as a town's mayor, the ring worn by a traveling merchant, or the bridge spanning a nearby river) or an easily distinguished event (such as a historic battle or a recent rash of disappearances). If the target knows a secret about the topic (information it believes isn't common knowledge and which it would not normally tell you), it states it has a secret. The target doesn't mention anything about the secret and doesn't remember telling you it has a secret. If the target succeeds at its saving throw, it isn't compelled to reveal whether it knows a secret and is aware that you asked. | 0 | -1 | 0 |
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