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1Seeds Of Influence00emotionUM, mind-affecting-13-11 standard action0S, M (a rose)0yes040-1000bard 3, medium 3, mesmerist 3, psychic 4, sorcerer/wizard 4, witch 4Inner Sea Intrigue0100-1-11000-1You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting.00one creaturecompulsion001 hour/level (D)-10-1close (25 ft. + 5 ft./2 levels)

Seeds Of Influence

School enchantment (compulsion) [emotionUM, mind-affecting]; Level bard 3, medium 3, mesmerist 3, psychic 4, sorcerer/wizard 4, witch 4

CASTING

Casting Time 1 standard action
Components S, M (a rose)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one creature
Duration 1 hour/level (D)
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting.

NULL-1004043-1enchantment-100-1-10300-1441-1-1-1NULLWill negates0-101

You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting.

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