s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 1 | Seeds Of Influence | 0 | 0 | emotionUM, mind-affecting | -1 | 3 | -1 | 1 standard action | 0 | S, M (a rose) | 0 | yes | 0 | 4 | 0 | -1 | 0 | 0 | 0 | bard 3, medium 3, mesmerist 3, psychic 4, sorcerer/wizard 4, witch 4 | Inner Sea Intrigue | 0 | 1 | 0 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting. | 0 | 0 | one creature | compulsion | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Seeds Of Influence School enchantment (compulsion) [emotionUM, mind-affecting]; Level bard 3, medium 3, mesmerist 3, psychic 4, sorcerer/wizard 4, witch 4CASTINGCasting Time 1 standard actionComponents S, M (a rose)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one creatureDuration 1 hour/level (D)Saving Throw Will negates; Spell Resistance yesDESCRIPTIONYou leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting. | NULL | -1 | 0 | 0 | 4 | 0 | 4 | 3 | -1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 3 | 0 | 0 | -1 | 4 | 4 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | -1 | 0 | 1 | You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you. The target takes a cumulative -2 penalty on its Will save to negate the spell for each step by which its attitude is better than indifferent. The target takes a -2 penalty on saving throws against divination spells you cast. You can target that creature with mind-affecting spells of a spell level lower than seeds of influence as if those spells were modified by Enlarge Spell (the modified spell doesn't take longer to cast and doesn't use a higher-level spell slot). Whenever the target succeeds at a saving throw against a divination or mind-affecting spell you cast, seeds of influence ends for that target. A creature can be subject to only one seeds of influence spell at a time; later castings of seeds of influence remove any previous casting. | 0 | -1 | 0 |
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