s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 1 | Shadow Of Doubt | 0 | 1 | darkness, emotion, evil, mind-affecting | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes | 0 | 6 | 0 | -1 | 0 | 0 | 0 | antipaladin 4, bard 4, mesmerist 4, psychic 6, spiritualist 4 | Inner Sea Races | 0 | 0 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | You create a shadowy aura of doubt fueled by a foe's own inner flaws. Targets perceive all illumination as if it were one light level darker, to a minimum light level of darkness (not supernatural darkness), even on a successful saving throw. Fleeting mental shadows of regrets and anxieties distract the spell's targets; at the start of each of their turns, they must each succeed at a Will save or be staggered for 1 round. A good-aligned target takes a -4 penalty on saving throws against this effect; an evil-aligned target gains a +4 bonus instead. | 0 | 0 | one creature/3 levels | compulsion | 0 | 0 | 1 round/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Shadow Of Doubt School enchantment (compulsion) [darkness, emotion, evil, mind-affecting]; Level antipaladin 4, bard 4, mesmerist 4, psychic 6, spiritualist 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange close (25 ft. + 5 ft./2 levels)Targets one creature/3 levelsDuration 1 round/levelSaving Throw Will partial (see text); Spell Resistance yesDESCRIPTIONYou create a shadowy aura of doubt fueled by a foe's own inner flaws. Targets perceive all illumination as if it were one light level darker, to a minimum light level of darkness (not supernatural darkness), even on a successful saving throw. Fleeting mental shadows of regrets and anxieties distract the spell's targets; at the start of each of their turns, they must each succeed at a Will save or be staggered for 1 round. A good-aligned target takes a -4 penalty on saving throws against this effect; an evil-aligned target gains a +4 bonus instead. | NULL | -1 | 0 | 0 | 4 | 0 | -1 | 4 | -1 | enchantment | -1 | 0 | 0 | -1 | 4 | 0 | 4 | 0 | 1 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Will partial (see text) | 0 | 4 | 0 | 0 | You create a shadowy aura of doubt fueled by a foe's own inner flaws. Targets perceive all illumination as if it were one light level darker, to a minimum light level of darkness (not supernatural darkness), even on a successful saving throw. Fleeting mental shadows of regrets and anxieties distract the spell's targets; at the start of each of their turns, they must each succeed at a Will save or be staggered for 1 round. A good-aligned target takes a -4 penalty on saving throws against this effect; an evil-aligned target gains a +4 bonus instead. | 0 | -1 | 0 |
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