s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Song of Discord | 0 | 0 | mind-affecting, sonic | -1 | -1 | -1 | 1 standard action | 1 | V, S | 0 | yes | 0 | 5 | 0 | -1 | 0 | 0 | 0 | bard 5, psychic 5 | creatures within a 20-ft.-radius spread | PFRPG Core | 0 | Forces targets to attack each other. | 0 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | This spell causes those within the area to turn on each other rather than attack their foes. Each affected creature has a 50% chance to attack the nearest target each round. (Roll to determine each creature's behavior every round at the beginning of its turn.) A creature that does not attack its nearest neighbor is free to act normally for that round. Creatures forced by a song of discord to attack their fellows employ all methods at their disposal, choosing their deadliest spells and most advantageous combat tactics. They do not, however, harm targets that have fallen unconscious. | 0 | 0 | compulsion | 0 | 0 | 1 round/level | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Song of Discord School enchantment (compulsion) [mind-affecting, sonic]; Level bard 5, psychic 5CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange medium (100 ft. + 10 ft./level)Area creatures within a 20-ft.-radius spreadDuration 1 round/levelSaving Throw Will negates; Spell Resistance yesDESCRIPTIONThis spell causes those within the area to turn on each other rather than attack their foes. Each affected creature has a 50% chance to attack the nearest target each round. (Roll to determine each creature's behavior every round at the beginning of its turn.) A creature that does not attack its nearest neighbor is free to act normally for that round. Creatures forced by a song of discord to attack their fellows employ all methods at their disposal, choosing their deadliest spells and most advantageous combat tactics. They do not, however, harm targets that have fallen unconscious. | Song of Discord | -1 | 0 | 0 | 5 | 0 | -1 | -1 | -1 | enchantment | -1 | 0 | 0 | -1 | -1 | 0 | 5 | 0 | 0 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Riot (7) | Will negates | 0 | -1 | 0 | 0 | This spell causes those within the area to turn on each other rather than attack their foes. Each affected creature has a 50% chance to attack the nearest target each round. (Roll to determine each creature's behavior every round at the beginning of its turn.) A creature that does not attack its nearest neighbor is free to act normally for that round. Creatures forced by a song of discord to attack their fellows employ all methods at their disposal, choosing their deadliest spells and most advantageous combat tactics. They do not, however, harm targets that have fallen unconscious. | 0 | -1 | 0 |
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