s_emotions_names_chaotics_evils_descriptors_inquisitors_mediums_rangers_casting_times_sonics_componentss_divine_focuss_spell_resistences_pains_psychics_airs_effects_maguss_patrons_acids_electricitys_shapeables_spell_levels_areas_sources_haunt_statisticss_mythics_short_descriptions_materials_verbals_diseases_occultists_adepts_mind_affectings_fears_ruses_shadows_summoners_descriptions_forces_earths_targetss_subschools_costly_componentss_language_dependents_durations_alchemists_focuss_summoner_unchaineds_ranges_full_texts_linktexts_shamans_deaths_lights_SLA_Levels_meditatives_wizs_mythic_texts_mesmerists_hunters_bloodlines_schools_bloodragers_augmenteds_fires_poisons_oracles_antipaladins_draconics_deitys_bards_waters_darknesss_druids_sors_witchs_somatics_paladins_skalds_investigators_material_costss_domains_saving_throws_goods_spiritualists_colds_dismissibles_description_formateds_curses_clerics_lawful
0Suggestion00language-dependent, mind-affecting-12-11 standard action0V, M (a snake's tongue and a honeycomb)0yes020-1000bard 2, sorcerer/wizard 3, witch 3, occultist 3, psychic 2, mesmerist 2, medium 2PFRPG Core1Compels subject to follow stated course of action.1103-11000-1You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell. The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed. A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).00one living creaturecompulsion011 hour/level or until completed-10-1close (25 ft. + 5 ft./2 levels)

Suggestion

School enchantment (compulsion) [language-dependent, mind-affecting]; Level bard 2, sorcerer/wizard 3, witch 3, occultist 3, psychic 2, mesmerist 2, medium 2

CASTING

Casting Time 1 standard action
Components V, M (a snake's tongue and a honeycomb)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one living creature
Duration 1 hour/level or until completed
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.

The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.

A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).

Mythic: Mythic suggestion loses the language-dependent descriptor, and can target one or more living creatures in a 10-foot-radius burst.
Suggestion-100303Mythic suggestion loses the language-dependent descriptor, and can target one or more living creatures in a 10-foot-radius burst.2-1Infernal (7), Maestro (7), Rakshasa (7)enchantment-100-1-10200-1330-1-1-1NULLCharm (3), Devil (3), Corruption (2), Innuendo (3)Will negates0-100

You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.

The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.

A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).

0-10