s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Wartrain Mount | 0 | 0 | mind-affecting | 1 | -1 | 1 | 1 minute | 0 | V, S, M (a swatch of black cloth) | 0 | yes | 0 | -1 | 0 | -1 | 0 | 0 | 0 | antipaladin 1, bard 2, druid 2, inquisitor 1, paladin 1, ranger 1, mesmerist 2 | Ultimate Magic | 0 | Animal gains the combat training general purpose. | 1 | 1 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | You instill the target animal with the combat training general purpose (see the Handle Animal skill, Core Rulebook 98). This supersedes the animal's previous trained purpose and any tricks it knows. When the spell ends, it reverts to its previous trained purpose and known tricks. | 0 | 0 | one indifferent or friendly animal | compulsion | 0 | 0 | 1 hour/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Wartrain Mount School enchantment (compulsion) [mind-affecting]; Level antipaladin 1, bard 2, druid 2, inquisitor 1, paladin 1, ranger 1, mesmerist 2CASTINGCasting Time 1 minuteComponents V, S, M (a swatch of black cloth)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one indifferent or friendly animalDuration 1 hour/levelSaving Throw none; Spell Resistance yesDESCRIPTIONYou instill the target animal with the combat training general purpose (see the Handle Animal skill, Core Rulebook 98). This supersedes the animal's previous trained purpose and any tricks it knows. When the spell ends, it reverts to its previous trained purpose and known tricks. | Wartrain Mount | -1 | 0 | 0 | 2 | 0 | -1 | 2 | 1 | enchantment | -1 | 0 | 0 | -1 | 1 | 0 | 2 | 0 | 0 | 2 | -1 | -1 | 1 | 1 | -1 | -1 | NULL | none | 0 | -1 | 0 | 0 | You instill the target animal with the combat training general purpose (see the Handle Animal skill, Core Rulebook 98). This supersedes the animal's previous trained purpose and any tricks it knows. When the spell ends, it reverts to its previous trained purpose and known tricks. | 0 | -1 | 0 |
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