s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Brightest Light | 0 | 0 | light | 4 | -1 | 4 | 1 standard action | 0 | V, S | 0 | no | 0 | -1 | 0 | 4 | 0 | 0 | 0 | bard 4, cleric/oracle 4, druid 4, inquisitor 4, magus 4, occultist 4, paladin 4, ranger 4, shaman 4, sorcerer/wizard 4 | Adventurer's Guide | 0 | 0 | 1 | 0 | 4 | -1 | 0 | 0 | 0 | 0 | -1 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In addition, as a swift action once during the spell's duration, you can will the light to try to end a magical darkness effect located within 60 feet of the light this spell emits. Attempt a dispel check (1d20 + your caster level), with a DC equal to 11 + the caster level of the darkness effect. If you succeed, the darkness effect ends. Regardless of whether you are successful, the light from this spell dims to the brightness of a torch for the spell's remaining duration. | 0 | 0 | object touched | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | touch | Brightest Light School evocation [light]; Level bard 4, cleric/oracle 4, druid 4, inquisitor 4, magus 4, occultist 4, paladin 4, ranger 4, shaman 4, sorcerer/wizard 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets object touchedDuration 1 hour/level (D)Saving Throw none; Spell Resistance noDESCRIPTIONThis trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In addition, as a swift action once during the spell's duration, you can will the light to try to end a magical darkness effect located within 60 feet of the light this spell emits. Attempt a dispel check (1d20 + your caster level), with a DC equal to 11 + the caster level of the darkness effect. If you succeed, the darkness effect ends. Regardless of whether you are successful, the light from this spell dims to the brightness of a torch for the spell's remaining duration. | NULL | 4 | 0 | 1 | 4 | 0 | 4 | -1 | 4 | evocation | -1 | 0 | 0 | 4 | -1 | 0 | 4 | 0 | 0 | 4 | 4 | -1 | 1 | 4 | -1 | -1 | NULL | none | 0 | -1 | 0 | 1 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In addition, as a swift action once during the spell's duration, you can will the light to try to end a magical darkness effect located within 60 feet of the light this spell emits. Attempt a dispel check (1d20 + your caster level), with a DC equal to 11 + the caster level of the darkness effect. If you succeed, the darkness effect ends. Regardless of whether you are successful, the light from this spell dims to the brightness of a torch for the spell's remaining duration. | 0 | 4 | 0 |
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