s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Burning Gaze | 0 | 0 | fire | -1 | -1 | -1 | 1 standard action | 0 | V, S, M/DF (eye of a mundane salamander) | 1 | yes | 0 | -1 | 0 | 2 | Vengeance (4) | 0 | 0 | 0 | druid 2, sorcerer/wizard 2, witch 2, magus 2, bloodrager 2, shaman 2, occultist 2, mesmerist 2 | APG | 1 | Inflict 1d6 fire damage to creature. | 1 | 1 | 0 | 2 | -1 | 0 | 0 | 0 | 0 | -1 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a standard action as long as this spell's effects persist, you may direct your burning gaze against a single creature or object within 30 feet of your location. Targeted creatures must succeed at a Fortitude save or take 1d6 points of fire damage. Unattended objects do not get a save. Creatures damaged by the spell must make a Reflex save or catch fire. Each round, burning creatures may attempt a Reflex save to quench the flames; failure results in another 1d6 points of fire damage. Flammable items worn by a creature must also save or take the same damage as the creature. If a creature or object is already on fire, it suffers no additional effects from burning gaze. Note that this spell does not grant an actual gaze attack- foes and allies are not in danger of catching on fire simply by meeting your gaze. | 0 | 0 | you | 0 | 0 | 1 round/level | -1 | 0 | -1 | personal | Burning Gaze School evocation [fire]; Level druid 2, sorcerer/wizard 2, witch 2, magus 2, bloodrager 2, shaman 2, occultist 2, mesmerist 2CASTINGCasting Time 1 standard actionComponents V, S, M/DF (eye of a mundane salamander)EFFECTRange personalTargets youDuration 1 round/levelSaving Throw Fortitude negates (see text); Spell Resistance yesDESCRIPTIONYour eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a standard action as long as this spell's effects persist, you may direct your burning gaze against a single creature or object within 30 feet of your location. Targeted creatures must succeed at a Fortitude save or take 1d6 points of fire damage. Unattended objects do not get a save. Creatures damaged by the spell must make a Reflex save or catch fire. Each round, burning creatures may attempt a Reflex save to quench the flames; failure results in another 1d6 points of fire damage. Flammable items worn by a creature must also save or take the same damage as the creature. If a creature or object is already on fire, it suffers no additional effects from burning gaze. Note that this spell does not grant an actual gaze attack- foes and allies are not in danger of catching on fire simply by meeting your gaze. Mythic: You may focus your burning gaze on a creature or object as a move action instead of as a standard action. The target takes 1d8 points of fire damage for failing its save and for each round it's on fire.Augmented: If you expend two uses of mythic power, once during the spell's duration you can, as a full-round action, direct your burning gaze at up to one creature per caster level. | Burning Gaze | 2 | 0 | 0 | 2 | 0 | 2 | You may focus your burning gaze on a creature or object as a move action instead of as a standard action. The target takes 1d8 points of fire damage for failing its save and for each round it's on fire. | 2 | 2 | evocation | 2 | Augmented: If you expend two uses of mythic power, once during the spell's duration you can, as a full-round action, direct your burning gaze at up to one creature per caster level. | 1 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | 2 | 2 | 2 | 1 | -1 | -1 | -1 | NULL | Fortitude negates (see text) | 0 | -1 | 0 | 0 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a standard action as long as this spell's effects persist, you may direct your burning gaze against a single creature or object within 30 feet of your location. Targeted creatures must succeed at a Fortitude save or take 1d6 points of fire damage. Unattended objects do not get a save. Creatures damaged by the spell must make a Reflex save or catch fire. Each round, burning creatures may attempt a Reflex save to quench the flames; failure results in another 1d6 points of fire damage. Flammable items worn by a creature must also save or take the same damage as the creature. If a creature or object is already on fire, it suffers no additional effects from burning gaze. Note that this spell does not grant an actual gaze attack- foes and allies are not in danger of catching on fire simply by meeting your gaze. | 0 | -1 | 0 |
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