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0Crushing Hand00force-1-1-11 standard action0V, S, F (a soft glove)0yes09010-ft. hand-1000sorcerer/wizard 9, psychic 9PFRPG Core0Large hand provides cover, pushes, or crushes your foes.010-1-10000-1This spell functions as interposing hand, except that it can also grapple one opponent as grasping hand. Its CMB and CMD for grapple checks use your caster level in place of its base attack bonus, with a +12 bonus for its Strength score (35) and a +1 bonus for being Large (its Dexterity is 10, granting no bonus to the CMD). A crushing hand deals 2d6+12 points of damage on each successful grapple check against an opponent. The crushing hand can instead be directed to bull rush a target (as forceful hand), using the same bonuses outlined above, or it can be directed to interpose itself, as interposing hand does.10001 round/level-11-1medium (100 ft. + 10 ft./level)

Crushing Hand

School evocation [force]; Level sorcerer/wizard 9, psychic 9
Casting Time 1 standard action
Components V, S, F (a soft glove)
Range medium (100 ft. + 10 ft./level)
Effect 10-ft. hand
Duration 1 round/level (D)
Saving Throw none; Spell Resistance yes

This spell functions as interposing hand, except that it can also grapple one opponent as grasping hand. Its CMB and CMD for grapple checks use your caster level in place of its base attack bonus, with a +12 bonus for its Strength score (35) and a +1 bonus for being Large (its Dexterity is 10, granting no bonus to the CMD). A crushing hand deals 2d6+12 points of damage on each successful grapple check against an opponent. The crushing hand can instead be directed to bull rush a target (as forceful hand), using the same bonuses outlined above, or it can be directed to interpose itself, as interposing hand does.

Crushing Hand-100909-1-1evocation-100-1-10-100-19-11-1-1-1NULLStrength (9)none0-101

This spell functions as interposing hand, except that it can also grapple one opponent as grasping hand. Its CMB and CMD for grapple checks use your caster level in place of its base attack bonus, with a +12 bonus for its Strength score (35) and a +1 bonus for being Large (its Dexterity is 10, granting no bonus to the CMD). A crushing hand deals 2d6+12 points of damage on each successful grapple check against an opponent. The crushing hand can instead be directed to bull rush a target (as forceful hand), using the same bonuses outlined above, or it can be directed to interpose itself, as interposing hand does.

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