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0Dancing Darkness00darkness, shadowUM-1-1-11 standard action0V, S0no010Up to four spheres, all within a 10-ft.-radius area1000antipaladin 1, bard 1, magus 1, shaman 1, psychic 1, sorcerer/wizard 1, spiritualist 1, witch 1Blood Of Shadows0010-1-10001-1You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The darkness can move up to 100 feet per round. The effect winks out if the distance between you and it exceeds the spell's range. Dancing shadows can be made permanent with a permanency spell.00001 minute/level (D)-10-1medium (100 ft. + 10 ft./level)

Dancing Darkness

School evocation [darkness, shadowUM]; Level antipaladin 1, bard 1, magus 1, shaman 1, psychic 1, sorcerer/wizard 1, spiritualist 1, witch 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Effect Up to four spheres, all within a 10-ft.-radius area
Duration 1 minute/level (D)
Saving Throw none; Spell Resistance no

DESCRIPTION

You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The darkness can move up to 100 feet per round. The effect winks out if the distance between you and it exceeds the spell's range. Dancing shadows can be made permanent with a permanency spell.

NULL100101-1-1evocation-100-110101-1111-1-1-1NULLnone0101

You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The darkness can move up to 100 feet per round. The effect winks out if the distance between you and it exceeds the spell's range. Dancing shadows can be made permanent with a permanency spell.

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