s_emotions_names_chaotics_evils_descriptors_inquisitors_mediums_rangers_casting_times_sonics_componentss_divine_focuss_spell_resistences_pains_psychics_airs_effects_maguss_patrons_acids_electricitys_shapeables_spell_levels_areas_sources_haunt_statisticss_mythics_short_descriptions_materials_verbals_diseases_occultists_adepts_mind_affectings_fears_ruses_shadows_summoners_descriptions_forces_earths_targetss_subschools_costly_componentss_language_dependents_durations_alchemists_focuss_summoner_unchaineds_ranges_full_texts_linktexts_shamans_deaths_lights_SLA_Levels_meditatives_wizs_mythic_texts_mesmerists_hunters_bloodlines_schools_bloodragers_augmenteds_fires_poisons_oracles_antipaladins_draconics_deitys_bards_waters_darknesss_druids_sors_witchs_somatics_paladins_skalds_investigators_material_costss_domains_saving_throws_goods_spiritualists_colds_dismissibles_description_formateds_curses_clerics_lawful
0Explode Head00-1-1-11 standard action0V, S0yes0506000magus 6, psychic 5, sorcerer/wizard 6Occult Adventures0Explode the head of a creature with 20 hp or fewer and deal damage in a 10-ft. radius around it.010-1-10000-1You cause incredible pressure to build in the target's head; this spell works only on a creature that has a head and would die from the loss of a head. The spell kills any such target that has 20 hit points or fewer, exploding its head and spreading debris in a 10-foot radius. Each creature in the area must succeed at a Reflex saving throw or take 2d6 points of slashing damage from the flying debris.00one living corporeal creature00instantaneous-10-1close (25 ft. + 5 ft./2 levels)

Explode Head

School evocation; Level magus 6, psychic 5, sorcerer/wizard 6

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one living corporeal creature
Duration instantaneous
Saving Throw special; see text; Spell Resistance yes

DESCRIPTION

You cause incredible pressure to build in the target's head; this spell works only on a creature that has a head and would die from the loss of a head. The spell kills any such target that has 20 hit points or fewer, exploding its head and spreading debris in a 10-foot radius. Each creature in the area must succeed at a Reflex saving throw or take 2d6 points of slashing damage from the flying debris.

NULL-100606-1-1evocation-100-1-10-100-16-11-1-1-1NULLspecial; see text0-100

You cause incredible pressure to build in the target's head; this spell works only on a creature that has a head and would die from the loss of a head. The spell kills any such target that has 20 hit points or fewer, exploding its head and spreading debris in a 10-foot radius. Each creature in the area must succeed at a Reflex saving throw or take 2d6 points of slashing damage from the flying debris.

0-10