s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Heatstroke | 0 | 0 | fire | -1 | -1 | -1 | 1 standard action | 0 | V, S, M (a drop of sweat) | 0 | yes | 0 | -1 | 0 | ray | -1 | 0 | 0 | 0 | druid 3, sorcerer/wizard 3 | Sargava | 0 | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the ray to hit your target. The ray inflicts 1d4 points of nonlethal damage, causing the target to suffer from heatstroke as its body temperature dramatically increases. Except as noted above, this spell otherwise functions as ray of exhaustion. Characters wearing heavy clothing or armor of any sort take a -4 penalty on their saves. | 0 | 0 | 0 | 0 | 1 minute/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Heatstroke School evocation [fire]; Level druid 3, sorcerer/wizard 3CASTINGCasting Time 1 standard actionComponents V, S, M (a drop of sweat)EFFECTRange close (25 ft. + 5 ft./2 levels)Effect rayDuration 1 minute/levelSaving Throw Fortitude partial, see text; Spell Resistance yesDESCRIPTIONA wavering red ray projects from your finger. You must succeed on a ranged touch attack with the ray to hit your target. The ray inflicts 1d4 points of nonlethal damage, causing the target to suffer from heatstroke as its body temperature dramatically increases. Except as noted above, this spell otherwise functions as ray of exhaustion. Characters wearing heavy clothing or armor of any sort take a -4 penalty on their saves. | Heatstroke | -1 | 0 | 0 | 3 | 0 | 3 | -1 | 3 | evocation | -1 | 1 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | 3 | 3 | -1 | 1 | -1 | -1 | -1 | NULL | Fortitude partial, see text | 0 | -1 | 0 | 0 | A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the ray to hit your target. The ray inflicts 1d4 points of nonlethal damage, causing the target to suffer from heatstroke as its body temperature dramatically increases. Except as noted above, this spell otherwise functions as ray of exhaustion. Characters wearing heavy clothing or armor of any sort take a -4 penalty on their saves. | 0 | -1 | 0 |
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