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0Neutral Buoyancy00-1221 standard action0V, S, M (a bag of air), DF1yes020-1000alchemist 2, bard 2, druid 2, medium 2, occultist 2, psychic 2, ranger 2, shaman 2Aquatic Adventures01102-10000-1The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are. Among other effects, the target neither sinks nor rises when it doesn't attempt a Swim check, making it easier to stay put while performing demanding actions or when helpless or disabled, and the target can swim up and down with equal ease.00creature touched0010 minutes/level20-1touch

Neutral Buoyancy

School evocation; Level alchemist 2, bard 2, druid 2, medium 2, occultist 2, psychic 2, ranger 2, shaman 2

CASTING

Casting Time 1 standard action
Components V, S, M (a bag of air), DF

EFFECT

Range touch
Targets creature touched
Duration 10 minutes/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are. Among other effects, the target neither sinks nor rises when it doesn't attempt a Swim check, making it easier to stay put while performing demanding actions or when helpless or disabled, and the target can swim up and down with equal ease.

NULL20020-1-12evocation-100-1-102002-1-11-1-1-1NULLWill negates0-100

The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are. Among other effects, the target neither sinks nor rises when it doesn't attempt a Swim check, making it easier to stay put while performing demanding actions or when helpless or disabled, and the target can swim up and down with equal ease.

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