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0Sonic Scream00sonic-1-1-11 standard action1V, S0yes0202000bard 2, bloodrager 2, magus 2, sorcerer/wizard 2, psychic 2cone-shaped burstAdvanced Class Guide0Create a cone of damaging sound at will.010-1-10000-1Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action. The first cone deals 4d4 points of sonic damage to every creature in the area. The second deals 2d4 points of sonic damage to every creature in the area. The third deals 1d4 points of sonic damage to every creature in the area. A successful Reflex save against a cone halves that cone's damage. After the third cone of sound, the spell ends. Until you use all three cones, you cannot use your voice for any magic-related purpose (bardic performance, verbal spellcasting, and so on), and cannot speak at any volume lower than a shout.00001 round/level or until discharged (see text)-10-115 ft.

Sonic Scream

School evocation [sonic]; Level bard 2, bloodrager 2, magus 2, sorcerer/wizard 2, psychic 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 15 ft.
Area cone-shaped burst
Duration 1 round/level or until discharged (see text)
Saving Throw Reflex half (see text); Spell Resistance yes

DESCRIPTION

Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action. The first cone deals 4d4 points of sonic damage to every creature in the area. The second deals 2d4 points of sonic damage to every creature in the area. The third deals 1d4 points of sonic damage to every creature in the area. A successful Reflex save against a cone halves that cone's damage. After the third cone of sound, the spell ends. Until you use all three cones, you cannot use your voice for any magic-related purpose (bardic performance, verbal spellcasting, and so on), and cannot speak at any volume lower than a shout.

NULL-100202-1-1evocation200-1-10200-12-11-1-1-1NULLReflex half (see text)0-100

Up to three times during this spell's duration, you can emit a cone of powerful sound as a standard action. The first cone deals 4d4 points of sonic damage to every creature in the area. The second deals 2d4 points of sonic damage to every creature in the area. The third deals 1d4 points of sonic damage to every creature in the area. A successful Reflex save against a cone halves that cone's damage. After the third cone of sound, the spell ends. Until you use all three cones, you cannot use your voice for any magic-related purpose (bardic performance, verbal spellcasting, and so on), and cannot speak at any volume lower than a shout.

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