s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Thundering Drums | 0 | 0 | sonic | -1 | -1 | -1 | 1 standard action | 1 | V, S | 0 | yes | 0 | -1 | 0 | -1 | 0 | 0 | 0 | bard 3 | cone-shaped burst | APG | 0 | 1d8 damage/level and knocked prone. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You strike the ground in front of you, filling the area in front of you with the thunder of pounding drums. Any creature in the area takes 1d8 points of sonic damage per caster level (maximum 5d8) and is knocked prone. A successful Fortitude save halves the damage and negates being knocked prone. | 0 | 0 | 0 | 0 | instantaneous | -1 | 0 | -1 | 15 ft. | Thundering Drums School evocation [sonic]; Level bard 3CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange 15 ft.Area cone-shaped burstDuration instantaneousSaving Throw Fortitude partial; Spell Resistance yesDESCRIPTIONYou strike the ground in front of you, filling the area in front of you with the thunder of pounding drums. Any creature in the area takes 1d8 points of sonic damage per caster level (maximum 5d8) and is knocked prone. A successful Fortitude save halves the damage and negates being knocked prone. | Thundering Drums | -1 | 0 | 0 | 3 | 0 | -1 | -1 | -1 | evocation | -1 | 0 | 0 | -1 | -1 | 0 | 3 | 0 | 0 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Fortitude partial | 0 | -1 | 0 | 0 | You strike the ground in front of you, filling the area in front of you with the thunder of pounding drums. Any creature in the area takes 1d8 points of sonic damage per caster level (maximum 5d8) and is knocked prone. A successful Fortitude save halves the damage and negates being knocked prone. | 0 | -1 | 0 |
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