s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Alter Musical Instrument | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S, F (an instrument) | 0 | yes (object) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | bard 1, sorcerer/wizard 1, witch 1, occultist 1 | Advanced Class Guide | 0 | Make one instrument sound like a different kind of instrument. | 0 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | -1 | You alter an instrument so it sounds like a different kind of instrument you are familiar with. The change could be minor (such as making a lute sound like a guitar) or major (making a keyboard sound like drums). All other aspects of the instrument-such as volume, pitch, and how it is played- are unchanged. For example, a piccolo made to sound like an organ is no louder than a normal piccolo, can produce only high notes in the piccolo range, and is a wind instrument. | 0 | 0 | one musical instrument | figment | 0 | 0 | 1 hour/level (D) | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Alter Musical Instrument School illusion (figment); Level bard 1, sorcerer/wizard 1, witch 1, occultist 1CASTINGCasting Time 1 standard actionComponents V, S, F (an instrument)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one musical instrumentDuration 1 hour/level (D)Saving Throw Fortitude negates (object); Spell Resistance yes (object)DESCRIPTIONYou alter an instrument so it sounds like a different kind of instrument you are familiar with. The change could be minor (such as making a lute sound like a guitar) or major (making a keyboard sound like drums). All other aspects of the instrument-such as volume, pitch, and how it is played- are unchanged. For example, a piccolo made to sound like an organ is no louder than a normal piccolo, can produce only high notes in the piccolo range, and is a wind instrument. | NULL | -1 | 0 | 0 | 1 | 0 | 1 | -1 | -1 | illusion | -1 | 0 | 0 | -1 | -1 | 0 | 1 | 0 | 0 | -1 | 1 | 1 | 1 | -1 | -1 | -1 | NULL | Fortitude negates (object) | 0 | -1 | 0 | 1 | You alter an instrument so it sounds like a different kind of instrument you are familiar with. The change could be minor (such as making a lute sound like a guitar) or major (making a keyboard sound like drums). All other aspects of the instrument-such as volume, pitch, and how it is played- are unchanged. For example, a piccolo made to sound like an organ is no louder than a normal piccolo, can produce only high notes in the piccolo range, and is a wind instrument. | 0 | -1 | 0 |
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