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0Body Double00-1-1-11 standard action0V, S, M (two glass beads)0yes0-102000bard 2, bloodrager 2, magus 2, sorcerer/wizard 2Dirty Tactics Toolbox0110-1-10000-1Upon casting this spell, choose a primary target and a secondary target, both of which must be within range. If the primary target fails or forfeits its saving throw, its appearance, scent, sounds, and mannerisms change to match those of the secondary target. As long as the two targets are of the same size category, they are indistinguishable. As a consequence, if the targets are adjacent and a creature takes an action that would affect one of the targets (such as an attack, a targeted spell, or an area effect), that action has a 50% chance of affecting the other target instead. Any action that would affect both of the creatures affects them both normally. This spell does not deceive creatures that have true seeing. Likewise, a creature that can't perceive one of the targets is not fooled by this spell (even if the spell fooled that creature earlier), and its attacks, targeted spells, and other actions affect targets as normal.00two creatures; see textglamer001 round/level-10-1close (25 ft. + 5 ft./2 levels)

Body Double

School illusion (glamer); Level bard 2, bloodrager 2, magus 2, sorcerer/wizard 2

CASTING

Casting Time 1 standard action
Components V, S, M (two glass beads)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets two creatures; see text
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

Upon casting this spell, choose a primary target and a secondary target, both of which must be within range. If the primary target fails or forfeits its saving throw, its appearance, scent, sounds, and mannerisms change to match those of the secondary target. As long as the two targets are of the same size category, they are indistinguishable. As a consequence, if the targets are adjacent and a creature takes an action that would affect one of the targets (such as an attack, a targeted spell, or an area effect), that action has a 50% chance of affecting the other target instead. Any action that would affect both of the creatures affects them both normally. This spell does not deceive creatures that have true seeing. Likewise, a creature that can't perceive one of the targets is not fooled by this spell (even if the spell fooled that creature earlier), and its attacks, targeted spells, and other actions affect targets as normal.

NULL-100202-1-1illusion200-1-10200-12-11-1-1-1NULLWill negates0-100

Upon casting this spell, choose a primary target and a secondary target, both of which must be within range. If the primary target fails or forfeits its saving throw, its appearance, scent, sounds, and mannerisms change to match those of the secondary target. As long as the two targets are of the same size category, they are indistinguishable. As a consequence, if the targets are adjacent and a creature takes an action that would affect one of the targets (such as an attack, a targeted spell, or an area effect), that action has a 50% chance of affecting the other target instead. Any action that would affect both of the creatures affects them both normally. This spell does not deceive creatures that have true seeing. Likewise, a creature that can't perceive one of the targets is not fooled by this spell (even if the spell fooled that creature earlier), and its attacks, targeted spells, and other actions affect targets as normal.

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