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0Incessant Buzzing00-1-1-11 standard action0V, S, M/DF (insect wing)1yes01010-ft.-diameter sphere-1000antipaladin 1, bard 1, psychic 1, shaman 1, sorcerer/wizard 1, witch 1Inner Sea Temples0110-1-10000-1You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon it so that it shares an area with other creatures, and you can move it up to 40 feet each round as a move action. Creatures caught inside the swarm's area of effect cannot use skills that require patience or concentration. Additionally, spellcasters within the area must succeed at a caster level check (DC = 20 + level of spell to be cast) in order to cast spells. On a failed caster level check, the spell is lost. While the buzzing is unpleasant, it is not so loud as to drown out other noises or make communication difficult.00figment001 round/level-10-1medium (100 ft. +10 ft./level)

Incessant Buzzing

School illusion (figment); Level antipaladin 1, bard 1, psychic 1, shaman 1, sorcerer/wizard 1, witch 1

CASTING

Casting Time 1 standard action
Components V, S, M/DF (insect wing)

EFFECT

Range medium (100 ft. +10 ft./level)
Effect 10-ft.-diameter sphere
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon it so that it shares an area with other creatures, and you can move it up to 40 feet each round as a move action. Creatures caught inside the swarm's area of effect cannot use skills that require patience or concentration. Additionally, spellcasters within the area must succeed at a caster level check (DC = 20 + level of spell to be cast) in order to cast spells. On a failed caster level check, the spell is lost. While the buzzing is unpleasant, it is not so loud as to drown out other noises or make communication difficult.

NULL100101-1-1illusion-100-110100-1111-1-1-1NULLWill negates0-100

You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon it so that it shares an area with other creatures, and you can move it up to 40 feet each round as a move action. Creatures caught inside the swarm's area of effect cannot use skills that require patience or concentration. Additionally, spellcasters within the area must succeed at a caster level check (DC = 20 + level of spell to be cast) in order to cast spells. On a failed caster level check, the spell is lost. While the buzzing is unpleasant, it is not so loud as to drown out other noises or make communication difficult.

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