s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Lunar Veil | 0 | 0 | darkness, shadow | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | no | 0 | 7 | 0 | -1 | Moon (14) | 0 | 0 | 0 | cleric/oracle 7, sorcerer/wizard 7, witch 7, psychic 7 | 120-ft.-radius emanation | Ultimate Magic | 0 | Dispel light and revert lycanthropes. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 1 | -1 | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something akin to a lunar eclipse. The light level is lowered by two steps (though unlike deeper darkness, areas of normal light or dimmer become normal darkness rather than supernaturally dark). Lycanthropes in the area must make a Will save every round or revert to their humanoid forms. In addition, lycanthropes attempting to assume animal or hybrid form within the affected area take a -5 penalty on Constitution checks to do so. | 0 | 0 | shadow | 0 | 0 | 10 minute/level | -1 | 0 | -1 | long (400 ft. + 40 ft./level) | Lunar Veil School illusion (shadow) [darkness, shadow]; Level cleric/oracle 7, sorcerer/wizard 7, witch 7, psychic 7CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange long (400 ft. + 40 ft./level)Area 120-ft.-radius emanationDuration 10 minute/levelSaving Throw Will negates, see text; Spell Resistance noDESCRIPTIONYou conjure a tremendous area of shadow to obscure moonlight within the area, creating something akin to a lunar eclipse. The light level is lowered by two steps (though unlike deeper darkness, areas of normal light or dimmer become normal darkness rather than supernaturally dark). Lycanthropes in the area must make a Will save every round or revert to their humanoid forms. In addition, lycanthropes attempting to assume animal or hybrid form within the affected area take a -5 penalty on Constitution checks to do so. | Lunar Veil | -1 | 0 | 0 | 7 | 0 | 7 | -1 | -1 | illusion | -1 | 0 | 0 | 7 | -1 | 0 | -1 | 0 | 1 | -1 | 7 | 7 | 1 | -1 | -1 | -1 | NULL | Will negates, see text | 0 | -1 | 0 | 0 | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something akin to a lunar eclipse. The light level is lowered by two steps (though unlike deeper darkness, areas of normal light or dimmer become normal darkness rather than supernaturally dark). Lycanthropes in the area must make a Will save every round or revert to their humanoid forms. In addition, lycanthropes attempting to assume animal or hybrid form within the affected area take a -5 penalty on Constitution checks to do so. | 0 | 7 | 0 |
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