s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Permanent Hallucination | 0 | 0 | mind-affecting | -1 | -1 | -1 | 1 standard action | 0 | S | 0 | yes | 0 | 7 | 0 | -1 | 0 | 0 | 0 | psychic 7, sorcerer/wizard 7 | Ultimate Intrigue | 0 | As scripted hallucination, but permanent. | 0 | 0 | 0 | -1 | -1 | 1 | 0 | 0 | 0 | -1 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you create includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script. The phantasm follows that script without your having to concentrate on it and can react to stimuli the target perceives, as appropriate for the script. Unlike most illusions with a save to disbelieve, if the target disbelieves a permanent hallucination, she can choose to end the effect entirely at any time. | 0 | 0 | one creature | phantasm | 0 | 0 | permanent (D) | -1 | 0 | -1 | long (400 ft. + 40 ft./level) | Permanent Hallucination School illusion (phantasm) [mind-affecting]; Level psychic 7, sorcerer/wizard 7CASTINGCasting Time 1 standard actionComponents SEFFECTRange long (400 ft. + 40 ft./level)Targets one creatureDuration permanent (D)Saving Throw Will disbelief; Spell Resistance yesDESCRIPTIONThis spell functions as audiovisual hallucination (see page 204), except that the phantasm you create includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script. The phantasm follows that script without your having to concentrate on it and can react to stimuli the target perceives, as appropriate for the script. Unlike most illusions with a save to disbelieve, if the target disbelieves a permanent hallucination, she can choose to end the effect entirely at any time. | NULL | -1 | 0 | 0 | 7 | 0 | 7 | -1 | -1 | illusion | -1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 7 | -1 | 1 | -1 | -1 | -1 | NULL | Will disbelief | 0 | -1 | 0 | 1 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you create includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script. The phantasm follows that script without your having to concentrate on it and can react to stimuli the target perceives, as appropriate for the script. Unlike most illusions with a save to disbelieve, if the target disbelieves a permanent hallucination, she can choose to end the effect entirely at any time. | 0 | -1 | 0 |
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