s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Silent Table | 0 | 0 | -1 | -1 | -1 | 1 round | 0 | V | 0 | no (object) | 0 | 2 | 0 | -1 | 0 | 0 | 0 | bard 2, cleric/oracle 2, sorcerer/wizard 2, witch 2, psychic 2, mesmerist 2 | 5-ft.-diameter emanation centered on an object or a point in space | Advanced Class Guide | 0 | Give yourself privacy by muffling sound. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside the area are muffled for anyone outside the area; Perception DCs to hear or understand sounds leaving the area increase by 20, and any saving throw DCs of these effects decrease by 2. The spell does not affect sounds that enter the area or the Perception checks of creatures inside it. | 0 | 0 | glamer | 0 | 0 | 1 minute/level (D) | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Silent Table School illusion (glamer); Level bard 2, cleric/oracle 2, sorcerer/wizard 2, witch 2, psychic 2, mesmerist 2CASTINGCasting Time 1 roundComponents VEFFECTRange close (25 ft. + 5 ft./2 levels)Area 5-ft.-diameter emanation centered on an object or a point in spaceDuration 1 minute/level (D)Saving Throw none (object); Spell Resistance no (object)DESCRIPTIONYou protect an area against casual eavesdropping. Sounds and sonic effects that originate inside the area are muffled for anyone outside the area; Perception DCs to hear or understand sounds leaving the area increase by 20, and any saving throw DCs of these effects decrease by 2. The spell does not affect sounds that enter the area or the Perception checks of creatures inside it. | NULL | -1 | 0 | 0 | 2 | 0 | 2 | 2 | -1 | illusion | -1 | 0 | 0 | 2 | -1 | 0 | 2 | 0 | 0 | -1 | 2 | 2 | 0 | -1 | -1 | -1 | NULL | none (object) | 0 | -1 | 0 | 1 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside the area are muffled for anyone outside the area; Perception DCs to hear or understand sounds leaving the area increase by 20, and any saving throw DCs of these effects decrease by 2. The spell does not affect sounds that enter the area or the Perception checks of creatures inside it. | 0 | 2 | 0 |
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