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0Bloatbomb00acid, death-1-1-11 standard action0V, S0yes0-10-1100antipaladin 4, cleric/oracle 4, sorcerer/wizard 4Advanced Class Guide0Kill a weak creature and turn its corpse into an explosive trap.010-1-10000-1The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than half your caster level. If it dies, its corpse rapidly putrefies. The next creature to touch the corpse within 1 minute per level of the target's death causes the corpse to explode in a 10-foot-radius burst, dealing 3d6 points of acid damage (Reflex half).00living creature touched00instantaneous and 1 minute/level (see text)-10-1touch

Bloatbomb

School necromancy [acid, death]; Level antipaladin 4, cleric/oracle 4, sorcerer/wizard 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets living creature touched
Duration instantaneous and 1 minute/level (see text)
Saving Throw Fortitude negates or Reflex half (see text); Spell Resistance yes

DESCRIPTION

The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than half your caster level.

If it dies, its corpse rapidly putrefies. The next creature to touch the corpse within 1 minute per level of the target's death causes the corpse to explode in a 10-foot-radius burst, dealing 3d6 points of acid damage (Reflex half).

NULL-110404-1-1necromancy-100440-100-14-11-1-1-1NULLFortitude negates or Reflex half (see text)0-100

The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than half your caster level.

If it dies, its corpse rapidly putrefies. The next creature to touch the corpse within 1 minute per level of the target's death causes the corpse to explode in a 10-foot-radius burst, dealing 3d6 points of acid damage (Reflex half).

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