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0Conditional Curse00curseUM43-11 standard action0V, S0yes050-1000antipaladin 4, cleric/oracle 4, inquisitor 4, medium 3, mesmerist 3, occultist 4, psychic 5, shaman 4, sorcerer/wizard 5, spiritualist 5, witch 4Ultimate Intrigue0Bestow a curse that is difficult to remove without fulfilling a condition.0104-10000-1This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. An intelligent target, even one of animal intelligence, innately understands this condition even if it doesn't understand your language. The condition must be possible for the target to bring about within a year and a day without ensuring its own death and stated in 25 or fewer words. The curse is more difficult to remove via magic. The DC to remove conditional curse with break enchantment or remove curse increases by 5.00one creature00permanent (see text)-10-1close (25 ft. + 5 ft./2 levels)

Conditional Curse

School necromancy [curseUM]; Level antipaladin 4, cleric/oracle 4, inquisitor 4, medium 3, mesmerist 3, occultist 4, psychic 5, shaman 4, sorcerer/wizard 5, spiritualist 5, witch 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one creature
Duration permanent (see text)
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. An intelligent target, even one of animal intelligence, innately understands this condition even if it doesn't understand your language. The condition must be possible for the target to bring about within a year and a day without ensuring its own death and stated in 25 or fewer words. The curse is more difficult to remove via magic. The DC to remove conditional curse with break enchantment or remove curse increases by 5.

NULL4005053-1necromancy-100440-100-1541-1-1-1NULLWill negates0500

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. An intelligent target, even one of animal intelligence, innately understands this condition even if it doesn't understand your language. The condition must be possible for the target to bring about within a year and a day without ensuring its own death and stated in 25 or fewer words. The curse is more difficult to remove via magic. The DC to remove conditional curse with break enchantment or remove curse increases by 5.

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