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0Contingent Venom00poisonUM-1-1-11 standard action0V, S, M (herbs used in antitoxins worth 100 gp)0yes0-10-1000shaman 4, sorcerer/wizard 4Ultimate Intrigue0As languid venom, but with a triggering condition.110-1-10000-1This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later.00one dose of poison or one venomous creature10permanent until discharged (D)-10-1touch

Contingent Venom

School necromancy [poisonUM]; Level shaman 4, sorcerer/wizard 4

CASTING

Casting Time 1 standard action
Components V, S, M (herbs used in antitoxins worth 100 gp)

EFFECT

Range touch
Targets one dose of poison or one venomous creature
Duration permanent until discharged (D)
Saving Throw Fortitude negates; Spell Resistance yes

DESCRIPTION

This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later.

NULL400404-1-1necromancy-101-1-10-100-14-11-1-1-1100Fortitude negates0-101

This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later.

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