s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Contingent Venom | 0 | 0 | poisonUM | -1 | -1 | -1 | 1 standard action | 0 | V, S, M (herbs used in antitoxins worth 100 gp) | 0 | yes | 0 | -1 | 0 | -1 | 0 | 0 | 0 | shaman 4, sorcerer/wizard 4 | Ultimate Intrigue | 0 | As languid venom, but with a triggering condition. | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later. | 0 | 0 | one dose of poison or one venomous creature | 1 | 0 | permanent until discharged (D) | -1 | 0 | -1 | touch | Contingent Venom School necromancy [poisonUM]; Level shaman 4, sorcerer/wizard 4CASTINGCasting Time 1 standard actionComponents V, S, M (herbs used in antitoxins worth 100 gp)EFFECTRange touchTargets one dose of poison or one venomous creatureDuration permanent until discharged (D)Saving Throw Fortitude negates; Spell Resistance yesDESCRIPTIONThis spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later. | NULL | 4 | 0 | 0 | 4 | 0 | 4 | -1 | -1 | necromancy | -1 | 0 | 1 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 4 | -1 | 1 | -1 | -1 | -1 | 100 | Fortitude negates | 0 | -1 | 0 | 1 | This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as per magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round per caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later. | 0 | -1 | 0 |
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