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0Control Undead00-1-1-11 standard action0V, S, M (a piece of bone and a piece of raw meat)0yes0-10-1Plague (14)000sorcerer/wizard 7PFRPG Core0Undead don't attack you while under your command.110-1-10000-1This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible, the controlled undead do not attack you. At the end of the spell, the subjects revert to their normal behavior. Intelligent undead creatures remember that you controlled them, and they may seek revenge after the spell's effects end.00up to 2 HD/level of undead creatures, no two of which can be more than 30 ft. apart001 min./level-10-1close (25 ft. + 5 ft./2 levels)

Control Undead

School necromancy; Level sorcerer/wizard 7
Casting Time 1 standard action
Components V, S, M (a piece of bone and a piece of raw meat)
Range close (25 ft. + 5 ft./2 levels)
Targets up to 2 HD/level of undead creatures, no two of which can be more than 30 ft. apart
Duration 1 min./level
Saving Throw Will negates; Spell Resistance yes

This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible, the controlled undead do not attack you. At the end of the spell, the subjects revert to their normal behavior.

Intelligent undead creatures remember that you controlled them, and they may seek revenge after the spell's effects end.

Control Undead-100707-1-1Ghoul (15)necromancy-100-1-10-100-17-11-1-1-1NULLWill negates0-100

This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible, the controlled undead do not attack you. At the end of the spell, the subjects revert to their normal behavior.

Intelligent undead creatures remember that you controlled them, and they may seek revenge after the spell's effects end.

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