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0Curse Terrain, Lesser01curseUM, evil-1-1-110 minutes0V, S, M (the heart of a creature that dwelled in the area and powdered onyx worth 350 gp)0no0-10-1000cleric/oracle 2, druid 2, shaman 2, sorcerer/wizard 2, witch 2300-ft. radius emanating from the touched pointHorror Adventures0Curse an area with three mild hazards.110-1-10000-1By touching the ground, you curse the land with three unnatural hazards, as the minor perilous demesne curse (see page 145). Though this makes the hazards appear frequently, their manifestations are still unpredictable-you can't control when the hazards begin or end, nor where they appear within the cursed terrain. Curse terrain spells can be made permanent with a permanency spell. The minimum caster level and gp cost are shown on the table. The spell is still dismissable if made permanent. Spell Minimum Caster Level GP Cost Lesser curse terrain 9th 2,500 gp Curse terrain 11th 7,500 gp Greater curse terrain 15th 17,500 gp Supreme curse terrain 19th 27,500 gp00101 day (D)-10-1touch

Curse Terrain, Lesser

School necromancy [curseUM, evil]; Level cleric/oracle 2, druid 2, shaman 2, sorcerer/wizard 2, witch 2

CASTING

Casting Time 10 minutes
Components V, S, M (the heart of a creature that dwelled in the area and powdered onyx worth 350 gp)

EFFECT

Range touch
Area 300-ft. radius emanating from the touched point
Duration 1 day (D)
Saving Throw none; Spell Resistance no

DESCRIPTION

By touching the ground, you curse the land with three unnatural hazards, as the minor perilous demesne curse (see page 145). Though this makes the hazards appear frequently, their manifestations are still unpredictable-you can't control when the hazards begin or end, nor where they appear within the cursed terrain. Curse terrain spells can be made permanent with a permanency spell. The minimum caster level and gp cost are shown on the table. The spell is still dismissable if made permanent.
SpellMinimum Caster LevelGP Cost
Lesser curse terrain9th2,500 gp
Curse terrain11th7,500 gp
Greater curse terrain15th17,500 gp
Supreme curse terrain19th27,500 gp

NULL200202-12necromancy-1002-10-1002221-1-1-1350none0-101

By touching the ground, you curse the land with three unnatural hazards, as the minor perilous demesne curse (see page 145). Though this makes the hazards appear frequently, their manifestations are still unpredictable-you can't control when the hazards begin or end, nor where they appear within the cursed terrain. Curse terrain spells can be made permanent with a permanency spell. The minimum caster level and gp cost are shown on the table. The spell is still dismissable if made permanent.
SpellMinimum Caster LevelGP Cost
Lesser curse terrain9th2,500 gp
Curse terrain11th7,500 gp
Greater curse terrain15th17,500 gp
Supreme curse terrain19th27,500 gp

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