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0Deadly Juggernaut00death3-1-11 standard action0V, S00-10-1000antipaladin 3, cleric/oracle 3, inquisitor 3, paladin 3Ultimate Combat0Your might increases with every kill you make.010-1-10000-1With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.00you001 minute/level-10-1personal

Deadly Juggernaut

School necromancy [death]; Level antipaladin 3, cleric/oracle 3, inquisitor 3, paladin 3

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range personal
Targets you
Duration 1 minute/level

DESCRIPTION

With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.

Deadly Juggernaut-11030-1-1-1necromancy-100330-100-1-1-113-1-1NULL0-100

With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.

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