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0Earsend00-1-1-11 standard action0V, S, M (butterfly wing)0no0-10-1000alchemist 4, sorcerer/wizard 4, witch 4Magic Tactics Toolbox0110-1-10000-1You cause one of your ears to tear itself free of your body and transform into a fly-like magical creature you control. This functions like skinsendUM, except your ear is a Fine construct with a fly speed equal to your base speed and a bonus on Fly checks equal to half your caster level. Your sense of hearing functions from your animated ear as if it were connected to your head, allowing you to hear as well as you normally could from your animated ear's vantage point.00creature touched0010 minutes/level40-1close (25 ft. + 5 ft./2 levels)

Earsend

School necromancy; Level alchemist 4, sorcerer/wizard 4, witch 4

CASTING

Casting Time 1 standard action
Components V, S, M (butterfly wing)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets creature touched
Duration 10 minutes/level
Saving Throw Will negates (harmless); Spell Resistance no

DESCRIPTION

You cause one of your ears to tear itself free of your body and transform into a fly-like magical creature you control. This functions like skinsendUM, except your ear is a Fine construct with a fly speed equal to your base speed and a bonus on Fly checks equal to half your caster level. Your sense of hearing functions from your animated ear as if it were connected to your head, allowing you to hear as well as you normally could from your animated ear's vantage point.

NULL-100404-1-1necromancy-100-1-10-100-1441-1-1-1NULLWill negates (harmless)0-100

You cause one of your ears to tear itself free of your body and transform into a fly-like magical creature you control. This functions like skinsendUM, except your ear is a Fine construct with a fly speed equal to your base speed and a bonus on Fly checks equal to half your caster level. Your sense of hearing functions from your animated ear as if it were connected to your head, allowing you to hear as well as you normally could from your animated ear's vantage point.

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