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1Hunter's Howl00fear, mind-affecting, emotion-1-111 standard action0V, S0none0-10-1000ranger 120-ft.-radius burstAPG0Treat enemies as favored for 1 round/level.010-1-11100-1With a single primal howl, you strike fear in your opponents. Until the end of the spell's duration, you treat those affected by it as if they were your favored enemy, gaining a +2 bonus on weapon attack and damage rolls against them, and a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against them. If an affected creature is already one of your favored enemies, it is shaken instead. This is a mindaffecting fear effect.00001 round/level-10-120 ft.

Hunter's Howl

School necromancy [fear, mind-affecting, emotion]; Level ranger 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 20 ft.
Area 20-ft.-radius burst
Duration 1 round/level
Saving Throw Will negates; Spell Resistance none

DESCRIPTION

With a single primal howl, you strike fear in your opponents.

Until the end of the spell's duration, you treat those affected by it as if they were your favored enemy, gaining a +2 bonus on weapon attack and damage rolls against them, and a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against them. If an affected creature is already one of your favored enemies, it is shaken instead. This is a mindaffecting fear effect.

Hunter's Howl-10010-1-11necromancy-100-1-10-100-1-1-11-1-1-1NULLWill negates0-100

With a single primal howl, you strike fear in your opponents.

Until the end of the spell's duration, you treat those affected by it as if they were your favored enemy, gaining a +2 bonus on weapon attack and damage rolls against them, and a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against them. If an affected creature is already one of your favored enemies, it is shaken instead. This is a mindaffecting fear effect.

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