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0Inflict Critical Wounds004-1-11 standard action0V, S0yes0-10-1000cleric/oracle 4, witch 5, inquisitor 4, shaman 4, occultist 4, spiritualist 4PFRPG Core1Touch attack, 4d8 damage + 1/level (max +20).0104-10000-1This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per caster level (maximum +20).00creature touched00instantaneous-10-1touch

Inflict Critical Wounds

School necromancy; Level cleric/oracle 4, witch 5, inquisitor 4, shaman 4, occultist 4, spiritualist 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration instantaneous
Saving Throw Will half; Spell Resistance yes

DESCRIPTION

This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per caster level (maximum +20).

Mythic: The damage dealt increases to 8d8 points of damage + 2 points per caster level (maximum +40). A living target is sickened for 1 round per caster level (maximum 20 rounds) if it fails its saving throw.
Inflict Critical Wounds40040-1The damage dealt increases to 8d8 points of damage + 2 points per caster level (maximum +40). A living target is sickened for 1 round per caster level (maximum 20 rounds) if it fails its saving throw.-1-1necromancy-1004-10-100-1-151-1-1-1NULLDestruction (4)Will half0400

This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per caster level (maximum +20).

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