s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Mind Over Matter | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes | 0 | 2 | 0 | -1 | 0 | 0 | 0 | mesmerist 2, psychic 2, spiritualist 2 | Occult Origins | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table. Physical Ability Score Mental Ability Score Strength Intelligence Dexterity Wisdom Constitution Charisma The transfer of damage can go either way-you can convert Intelligence damage to Strength damage and vice versa. You can transfer any number of points of damage or drain in a single casting, though only from one ability score to the corresponding ability score. You cannot transfer enough ability damage or drain to reduce an ability score to 0. | 0 | 0 | one creature | 0 | 0 | instantaneous | -1 | 0 | -1 | touch | Mind Over Matter School necromancy; Level mesmerist 2, psychic 2, spiritualist 2CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets one creatureDuration instantaneousSaving Throw Fort negates; Spell Resistance yesDESCRIPTIONYou blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table.
| NULL | -1 | 0 | 0 | 2 | 0 | -1 | 2 | -1 | necromancy | -1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | Fort negates | 0 | 2 | 0 | 0 | You blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table.
| 0 | -1 | 0 |
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