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0Night Blindness00curseUM-1-1-11 standard action0V0no010-1000antipaladin 1, bard 1, bloodrager 1, cleric/oracle 2, mesmerist 1, psychic 1, shaman 2, sorcerer/wizard 1, spiritualist 2, witch 1Black Markets0010-1-10000-1Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness. In addition, the subject gains no benefit from darkvision, low-light vision, or the see in darkness ability. The subject gains a +4 bonus on saving throws to resist the blind or dazzled condition caused by bright light (such as flare). Remove blindness/deafness dispels night blindness.00one living creature001 day/level (D)-10-1medium (100 ft. + 10 ft./level)

Night Blindness

School necromancy [curseUM]; Level antipaladin 1, bard 1, bloodrager 1, cleric/oracle 2, mesmerist 1, psychic 1, shaman 2, sorcerer/wizard 1, spiritualist 2, witch 1

CASTING

Casting Time 1 standard action
Components V

EFFECT

Range medium (100 ft. + 10 ft./level)
Targets one living creature
Duration 1 day/level (D)
Saving Throw Will negates (harmless); Spell Resistance no

DESCRIPTION

Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness. In addition, the subject gains no benefit from darkvision, low-light vision, or the see in darkness ability. The subject gains a +4 bonus on saving throws to resist the blind or dazzled condition caused by bright light (such as flare). Remove blindness/deafness dispels night blindness.

NULL2001011-1necromancy100210100-1110-1-1-1NULLWill negates (harmless)0201

Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness. In addition, the subject gains no benefit from darkvision, low-light vision, or the see in darkness ability. The subject gains a +4 bonus on saving throws to resist the blind or dazzled condition caused by bright light (such as flare). Remove blindness/deafness dispels night blindness.

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