s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Parasitic Soul | 0 | 1 | death, evil | -1 | -1 | -1 | 1 standard action | 0 | V, S, F (a gem or crystal worth at least 100 gp) | 0 | yes | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 9, sorcerer/wizard 9, witch 9 | Horsemen Of The Apocalypse | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | This spell functions like magic jar except as noted above, and instead of your own soul, you may transfer a trapped soul (such as one trapped with soul bind or trap the soul) from the receptacle into an unwilling target's body. If the target creature fails its saving throw, it dies, and the trapped soul in the receptacle inhabits the body as if using magic jar. The trapped soul does not get a saving throw to resist this transfer. To dismiss the spell, you must be within range of the possessed body. | 0 | 0 | one creature | 1 | 0 | permanent (D) | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Parasitic Soul School necromancy [death, evil]; Level cleric/oracle 9, sorcerer/wizard 9, witch 9CASTINGCasting Time 1 standard actionComponents V, S, F (a gem or crystal worth at least 100 gp)EFFECTRange medium (100 ft. + 10 ft./level)Targets one creatureDuration permanent (D)Saving Throw Will negates; Spell Resistance yesDESCRIPTIONThis spell functions like magic jar except as noted above, and instead of your own soul, you may transfer a trapped soul (such as one trapped with soul bind or trap the soul) from the receptacle into an unwilling target's body. If the target creature fails its saving throw, it dies, and the trapped soul in the receptacle inhabits the body as if using magic jar. The trapped soul does not get a saving throw to resist this transfer. To dismiss the spell, you must be within range of the possessed body. | NULL | -1 | 1 | 0 | 9 | 0 | 9 | -1 | -1 | necromancy | -1 | 0 | 0 | 9 | -1 | 0 | -1 | 0 | 0 | -1 | 9 | 9 | 1 | -1 | -1 | -1 | 100 | Will negates | 0 | -1 | 0 | 1 | This spell functions like magic jar except as noted above, and instead of your own soul, you may transfer a trapped soul (such as one trapped with soul bind or trap the soul) from the receptacle into an unwilling target's body. If the target creature fails its saving throw, it dies, and the trapped soul in the receptacle inhabits the body as if using magic jar. The trapped soul does not get a saving throw to resist this transfer. To dismiss the spell, you must be within range of the possessed body. | 0 | 9 | 0 |
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