s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Phantom Blood | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | 0 | -1 | 0 | 1 | 0 | 0 | 0 | alchemist 1, bloodrager 1, magus 1, sorcerer/wizard 1, spiritualist 1 | Advanced Class Guide | 0 | Gain temporary hp if Con loss would knock you out or kill you. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You bolster your life energy. If the loss of hit points at the end of a temporary effect that modifies your Constitution (such as barbarian's rage or bloodrager's bloodrage) would cause you to become unconscious or kill you, you gain temporary hit points equal to your caster level (maximum 10). Each casting of this spell grants you temporary hit points only once. | 0 | 0 | you | 0 | 0 | 10 minutes/level | 1 | 0 | -1 | personal | Phantom Blood School necromancy; Level alchemist 1, bloodrager 1, magus 1, sorcerer/wizard 1, spiritualist 1CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange personalTargets youDuration 10 minutes/levelDESCRIPTIONYou bolster your life energy. If the loss of hit points at the end of a temporary effect that modifies your Constitution (such as barbarian's rage or bloodrager's bloodrage) would cause you to become unconscious or kill you, you gain temporary hit points equal to your caster level (maximum 10). Each casting of this spell grants you temporary hit points only once. | NULL | -1 | 0 | 0 | 1 | 0 | 1 | -1 | -1 | necromancy | 1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | 0 | 1 | 0 | 0 | You bolster your life energy. If the loss of hit points at the end of a temporary effect that modifies your Constitution (such as barbarian's rage or bloodrager's bloodrage) would cause you to become unconscious or kill you, you gain temporary hit points equal to your caster level (maximum 10). Each casting of this spell grants you temporary hit points only once. | 0 | -1 | 0 |
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