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0Ray of Exhaustion00-1-1-11 standard action0V, S, M (a drop of sweat)0yes0-10ray3000sorcerer/wizard 3, witch 3, magus 3, bloodrager 3, mesmerist 3, spiritualist 3PFRPG Core0Ray makes subject exhausted.110-1-10000-1A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target. The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued. A character that is already fatigued instead becomes exhausted. This spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's duration expires.00001 min./level-10-1close (25 ft. + 5 ft./2 levels)

Ray of Exhaustion

School necromancy; Level sorcerer/wizard 3, witch 3, magus 3, bloodrager 3, mesmerist 3, spiritualist 3

CASTING

Casting Time 1 standard action
Components V, S, M (a drop of sweat)

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Effect ray
Duration 1 min./level
Saving Throw Fortitude partial; see text; Spell Resistance yes

DESCRIPTION

A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.

The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued.

A character that is already fatigued instead becomes exhausted.

This spell has no effect on a creature that is already exhausted.

Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's duration expires.

Ray of Exhaustion-1003033-1Accursed (7)necromancy300-1-10-100-1331-1-1-1NULLFortitude partial; see text0300

A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.

The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued.

A character that is already fatigued instead becomes exhausted.

This spell has no effect on a creature that is already exhausted.

Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's duration expires.

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