s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Sadomasochism | 0 | 0 | pain | 3 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes | 1 | -1 | 0 | 4 | 0 | 0 | 0 | antipaladin 3, cleric/oracle 3, inquisitor 3, magus 4, sorcerer/wizard 4, witch 4 | Curse Of The Crimson Throne Chapter Appendix | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for the attack twice and take the higher result, but the attacker must also succeed at a Will saving throw or be demoralized (Pathfinder RPG Core Rulebook 99) for 1 round. Each time you deal damage to a creature demoralized by this spell, you roll damage twice and take the higher result. This spell originally appeared in Pathfinder Campaign Setting: Inner Sea Gods. | 0 | 0 | you | 0 | 0 | 1 minute/level (D) | -1 | 0 | -1 | personal | Sadomasochism School necromancy [pain]; Level antipaladin 3, cleric/oracle 3, inquisitor 3, magus 4, sorcerer/wizard 4, witch 4CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange personalTargets youDuration 1 minute/level (D)Saving Throw Will negates, see text; Spell Resistance yesDESCRIPTIONWhile subject to this spell, anytime you are dealt damage, your attacker must roll damage for the attack twice and take the higher result, but the attacker must also succeed at a Will saving throw or be demoralized (Pathfinder RPG Core Rulebook 99) for 1 round. Each time you deal damage to a creature demoralized by this spell, you roll damage twice and take the higher result. This spell originally appeared in Pathfinder Campaign Setting: Inner Sea Gods. | NULL | -1 | 0 | 0 | 4 | 0 | 4 | -1 | -1 | necromancy | -1 | 0 | 0 | 3 | 3 | 0 | -1 | 0 | 0 | -1 | 4 | 4 | 1 | -1 | -1 | -1 | NULL | Will negates, see text | 0 | -1 | 0 | 1 | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for the attack twice and take the higher result, but the attacker must also succeed at a Will saving throw or be demoralized (Pathfinder RPG Core Rulebook 99) for 1 round. Each time you deal damage to a creature demoralized by this spell, you roll damage twice and take the higher result. This spell originally appeared in Pathfinder Campaign Setting: Inner Sea Gods. | 0 | 3 | 0 |
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