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0Shared Suffering01evil2-1-11 standard action0V, F (a silver dagger inlaid with onyx and jade worth 100 gp)0yes0-10-1000antipaladin 2, inquisitor 2, sorcerer/wizard 2, witch 2Champions Of Corruption0010-1-10000-1You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take 1d6 points of negative energy damage plus 1d6 points of damage for every 2 caster levels you possess beyond 1st (to a maximum of 5d6 at 9th level). The target takes an amount of damage equal to the damage you took this way, plus an amount equal to your Intelligence modifier (if you're a witch or wizard), Wisdom modifier (if you're an inquisitor), or Charisma modifier (if you're an antipaladin or sorcerer). Damage from this spell cannot be divided by effects such as shield other or unwilling shieldAPG; it cuts through such protections completely.00one living creature10instantaneous-10-1long (400 ft. + 40 ft./level)

Shared Suffering

School necromancy [evil]; Level antipaladin 2, inquisitor 2, sorcerer/wizard 2, witch 2

CASTING

Casting Time 1 standard action
Components V, F (a silver dagger inlaid with onyx and jade worth 100 gp)

EFFECT

Range long (400 ft. + 40 ft./level)
Targets one living creature
Duration instantaneous
Saving Throw none; Spell Resistance yes

DESCRIPTION

You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take 1d6 points of negative energy damage plus 1d6 points of damage for every 2 caster levels you possess beyond 1st (to a maximum of 5d6 at 9th level). The target takes an amount of damage equal to the damage you took this way, plus an amount equal to your Intelligence modifier (if you're a witch or wizard), Wisdom modifier (if you're an inquisitor), or Charisma modifier (if you're an antipaladin or sorcerer). Damage from this spell cannot be divided by effects such as shield other or unwilling shieldAPG; it cuts through such protections completely.

NULL-100202-1-1necromancy-100-120-100-1220-1-1-1100none0-100

You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take 1d6 points of negative energy damage plus 1d6 points of damage for every 2 caster levels you possess beyond 1st (to a maximum of 5d6 at 9th level). The target takes an amount of damage equal to the damage you took this way, plus an amount equal to your Intelligence modifier (if you're a witch or wizard), Wisdom modifier (if you're an inquisitor), or Charisma modifier (if you're an antipaladin or sorcerer). Damage from this spell cannot be divided by effects such as shield other or unwilling shieldAPG; it cuts through such protections completely.

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