s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Spellcurse | 0 | 0 | curseUM | 2 | -1 | -1 | 1 standard action | 0 | V, S, M (a fragment of a destroyed magical item) | 0 | yes | 0 | 3 | 0 | -1 | 0 | 0 | 0 | antipaladin 2, cleric/oracle 3, inquisitor 2, occultist 4, psychic 3, shaman 4, witch 3 | Magic Tactics Toolbox | 0 | 1 | 1 | 0 | 4 | -1 | 0 | 0 | 0 | 0 | -1 | You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified. | 0 | 0 | one creature | 0 | 0 | instantaneous | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Spellcurse School necromancy [curseUM]; Level antipaladin 2, cleric/oracle 3, inquisitor 2, occultist 4, psychic 3, shaman 4, witch 3CASTINGCasting Time 1 standard actionComponents V, S, M (a fragment of a destroyed magical item)EFFECTRange medium (100 ft. + 10 ft./level)Targets one creatureDuration instantaneousSaving Throw Will half; Spell Resistance yesDESCRIPTIONYou disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified. | NULL | 4 | 0 | 0 | 3 | 0 | -1 | -1 | -1 | necromancy | -1 | 0 | 0 | 3 | 2 | 0 | -1 | 0 | 0 | -1 | -1 | 3 | 1 | -1 | -1 | -1 | NULL | Will half | 0 | -1 | 0 | 0 | You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified. | 1 | 3 | 0 |
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